So Is Destiny A bit of good?

Wiki Article

Destiny has no doubt been certainly one of this years most discussed games. For months rumors happen to be circulating around the internet, magazines, social media systems about the game, asking questions varying from what it will look like, feel like and appear to be. Well, at the time of last Tuesday we could finally answer those questions.


Destiny, a game title released by Bungie - legendary game developers behind mega-hits Halo and Call of Duty - is really a mamoth MMO/FSI title set within the confines of our solar system. The structure of the story is that, in the distant future, humanity entered a golden age and so attianed the technology as well as the ability to travel round the solar system. Using the desire to travel however, also came the desire to obtain knowledge and secrets, thus unlocking hidden dark truths behind our solar system. The result was utter destruction, leaving the human race in tatters as various varieties of alien lifeforms invaded the planet, leaving us with one pitifully small city to use like a HQ for taking back our lost empire - kind of the crux with the game.

So my point is, can it be any good?

That which you usually expect from such highly-anticipated game titles is beautiful, crisp graphics with ridiculously meticulous attention to detail and Destiny achieves this spectacularly. Every possible object looks incredible, varying from your way grass and bushes sway within the wind, towards the way your characters hands crease and fold just as if they were real hands. There isn't any doubts how the game looks spectacular - congratulations Bungie on that front.

However, as you play through the single-player - a location that most FSI titles have a tendency to ignore nowadays, instead concentrating on multi-player - things start to get a little dull. You commence to will no longer take notice of the beautiful graphics and instead start to groan at the repetitive gameplay of descending from the spaceship to the moon, shooting the right path through waves of weak enemies without dying, obtaining an artifact from a cavern while emptying clip after clip of ammunition with a bullet-sponge 'boss' enemy, before completing the mission simply to repeat the same steps in the following one.

The single-player mode are few things other than boring. It provides almost nothing original, unlike Halo and Call of Duty, and leaves us asking exactly what did the developers spend their $300 million budget on?

However, the thrill of the game is available in its multi-player mode - the hugely rewarding Crucible. Destiny is perhaps the largest multi-player game ever created; in reality, you can't even take part in the game without being connecting to the net (a bummer without having it), which means you're constantly attached to other gamers. Within the Crucible, you'll find very familiar gme modes - team deathmatch, checkpoint control and capture the flag - but everything runs so smoothly with highly entertaining gameplay throughout.

Where Destiny excels best though is through its levelling up, 'loot 'n' shoot', Borderlands style gameplay. You'll find nothing more exciting hanging around than upgrading your weapon and armour and actually noticing you have become virtually invincible to your enemies (online as well as offline).

Overall, destiny 2 inventory is an extremely good game that's certainly worth the money, nonetheless it just feels a little disappointing because there is very little there that appears original. We've seen it all before, which is perhaps whyit hasn't been getting the rave reviews that individuals were expecting.

Report this wiki page